# Hierarchy For Package com.codename1.gaming.physics.box2d.collision

Package Hierarchies:

- All Packages

## Class Hierarchy

- java.lang.Object
  - com.codename1.gaming.physics.box2d.collision.AABB
  - com.codename1.gaming.physics.box2d.collision.Collision
  - com.codename1.gaming.physics.box2d.collision.Collision.ClipVertex
  - com.codename1.gaming.physics.box2d.collision.ContactID (implements java.lang.Comparable<T>)
  - com.codename1.gaming.physics.box2d.collision.Distance
  - com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
  - com.codename1.gaming.physics.box2d.collision.Distance.SimplexCache
  - com.codename1.gaming.physics.box2d.collision.DistanceInput
  - com.codename1.gaming.physics.box2d.collision.DistanceOutput
  - com.codename1.gaming.physics.box2d.collision.Manifold
  - com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  - com.codename1.gaming.physics.box2d.collision.RayCastInput
  - com.codename1.gaming.physics.box2d.collision.RayCastOutput
  - com.codename1.gaming.physics.box2d.collision.TimeOfImpact
  - com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIInput
  - com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutput
  - com.codename1.gaming.physics.box2d.collision.WorldManifold

## Enum Hierarchy

- java.lang.Object
  - java.lang.Enum<E> (implements java.lang.Comparable<T>)
    - com.codename1.gaming.physics.box2d.collision.Collision.PointState
    - com.codename1.gaming.physics.box2d.collision.ContactID.Type
    - com.codename1.gaming.physics.box2d.collision.Manifold.ManifoldType
    - com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState